OpenGL - Reference Manual.pdf

OpenGL - Reference Manual PDF

Dave Shreiner

OpenGL is a powerful software interface used to produce high-quality computer-generated images and interactive graphics applications by rendering 2D and 3D geometric objects, bitmaps, and colon images. Officially sanctioned by the OpenGL Architecture Review Board (ARB), The OpenGL Reference Manual, Fourth Edition, is the comprehensive and definitive documentation of ail tore OpenGL functions. This fourth edition has been completely revised and updated for OpenGL Versions 1.3 and 1.4. It features coverage of cube-mapped textures, multisampling, depth texturesand shadowing, multitexturing, and register combiners. In addition, this book documents ail OpenGL Utility Library functions (GLU 1.3) and theOpenGL extension to the X Window System (GLX 1.3). A comprehensive reference section documents each set of related OpenGL commands. Each reference page contains:• A description of the commands parameters• The commands effect on rendering and how OpenGLs state is modified• Examples• References to related functions• Errors generated by each functionThis book also includes a conceptual overview of OpenGL, a summary of commands and routines, a chapter on defined constants and associated commands, and descriptions of the multitexturing and imaging subset ARB extensions. The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of theArchitecture Review Board (ARB), an industry consortium responsible for guiding the evolution of OpenGL and related technologies. The OpenGL ARB is composed of leaders in the computer graphics industry: 3Dlabs, Apple, ATI, Dell, Evans & Sutherland, Hewlett-Packard, IBM, Intel, Matrox, NVIDIA, SGI, and Sun Microsystems.

OpenGL Reference Manual - FT

6.89 MB Taille du fichier
9780321173836 ISBN
Libre PRIX
OpenGL - Reference Manual.pdf


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Notes actuelles

Sofya Voigtuh

OpenGL Reference Manual (Addison-Wesley Publishing Company) OpenGL Reference Manual The Official Reference Document for OpenGL, Release 1 OpenGL Architecture Review Board Addison-Wesley Publishing Company Reading, Massachusetts Menlo Park, California New York Don Mills, Ontario Wokingham, England Amsterdam Bonn Sydney Singapore Tokyo Madrid San Juan Paris Seoul Milan … Opengl Reference Manual Book – PDF Download

Mattio Müllers

OpenGL(R) Reference Manual: The Official Reference Document to OpenGL, Version 1.4 (4th Edition) [Dave Shreiner] on *FREE* shipping on ...

Noels Schulzen

Buy OpenGL Reference Manual: The Official … - Buy OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.4 book online at best prices in India on Read OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.4 book reviews & author details and …

Jason Leghmann

27 May 2016 ... Halloween Pumpkin's – GLSL Programming ... out using '#Ifdef', '#ifndef' preprocessor statements and handled by a 'ResourceManager' class. ... All primitive 3D models have been constructed manually or mathematically.

Jessica Kolhmann

29 Jul 2019 ... RVSwitch. RVSwitchGroup. RVTransform2D. RVViewGroup. Chapter 17 Additional GLSL Node Reference. 17.1 Color Nodes. 17.1.1 Matrix3x3. 3 Jun 2019 ... Declaring OpenGL requirements; Mapping coordinates for drawn objects ... filtering section of the documentation.